tacticalVideo Games20
Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Black Powder Red Earth
Strategy 30 March 2021
Network shooter FPP, which takes place on Mars in 2043. The production tells about the adventures of soldiers fulfilling orders for the corporation. The game focuses on multiplayer fun for 16 players. After the fights are over, you can spend your money on more advanced equipment. The creators were going to develop a quite realistic combat model - unfortunately, the game was cancelled.
UFO: Trilogy
Strategy 24 August 2007
A complete set of three installments belonging to a series of turn-based strategy games created by Altar Interactive (a Czech developer) and modeled after the classic UFO: Enemy Unknown - a game created by Microprose and released in 1994. The trilogy is set in near future, when humanity, decimated after an attack of aliens, must fight the invaders to regain control over the planet.
Final Fantasy Tactics: The War of the Lions
Strategy 05 October 2007
Improved version of the classic turn-based strategy (with elements of a typical RPG). The changes included both the quality of the audiovisual setting and the addition of two completely new character classes (onion knight and dark knight).
Luminous Arc 2
RPG 18 November 2008
The game is a combination of RPG and turn-based strategy. We play the role of a brave knight, moving to the rescue of the fairy-tale land. We play alone or in a multiplayer.
UFO: Afterlight
Strategy 09 February 2007
The third installment of the series of turn-based, science-fiction strategy games developed by Altar Interactive studio. The plot of UFO: Afterlight is set shortly after the events depicted in its predecessor, and takes place on the surface of Mars, where the inhabitants of a human colony discover the remains of a mysterious, highly-developed alien civilization.
7,62 High Calibre
Strategy 24 August 2007
Tactical action game in which elements of cRPG play an important role. This production is a sequel to the position known in Poland as the E5 Brigade: New Jagged Union. The whole is a treat for fans of Jagged Alliance and similar games.
Commandos: Antologia
Strategy 19 May 2006
Complete edition of the first three parts of the popular Commandos series, created by the Spanish Pyro Studios team. The series is a highly original combination of tactical real-time strategy with elements of action games, and during the game we take control over a squad of commandos with different skills, performing a number of extremely dangerous missions in the enemy's rear. The key to success is the ability to properly use the skills of individual soldiers and coordinate their actions.
Toribash
Fighting 01 March 2006
A tactical beat played in turn-based system, using the popular rag-doll technology. In the game, we direct three-dimensional models of characters, performing subsequent movements by bending, straightening, stretching or relaxing their muscles and joints. This allows complete freedom of movement. The production is characterized by an exceptionally ascetic setting, limited to rivals fighting against a white background and simple but suggestive sounds of blows inflicted.
Company of Heroes Online
Strategy canceled
An online version of a great real-time strategy, prepared by creators of such series as Homeworld or Dawn of War. The production resembles the original, but has been enriched with a number of network options and microtransactions. While playing, we play as one of the two armies and fight on different battlefields. Unfortunately, the title did not gain much popularity and was suspended.
Disgaea 3: Absence of Justice
RPG 31 January 2008
JRPG production, in which we learn about the original story of a young demon who wants to take over the title of Lord, belonging to his father. The fight was carried out in a turn-based manner and requires players to have a good strategy.
Jagged Alliance: Deadly Games
Strategy 31 August 1996
Jagged Alliance: Deadly Games is a stand-alone addition to the first part of the Jagged Alliance strategy game by Sir-Tech studio. Once again, we command a mercenary team, which must carry out dangerous missions. Unlike the basic version, Deadly Games has no feature layer.
Jagged Alliance Online
Strategy 15 September 2012
A browser version of a popular turn-based strategy game brand, allowing you to take control of a mercenary branch. The whole is based on the solutions of its predecessors and is a cocktail of real-time strategy, turquoise and cRPG, complemented by social networking and MMOs. The player, realizing the assumptions of the campaign, follows the situation on servers, takes part in battles, forms alliances, and learns about the movements of enemies.
Command Ops: Highway to the Reich
Strategy 26 January 2012
The first extension to the tactical war game Command Ops: Battles from the Bulge. The authors recreated Operation Market Garden, offering a total of thirteen new scripts. In addition to the new maps, a lot of improvements have been made to the engine, which makes the gameplay even more realistic.
Close Combat: Gateway to Caen
Strategy 06 June 2014
The next entry in the well-deserved series of tactical war strategies launched in 1996 by Atomic Games and Microsoft. The creator of the title is Matrix Games, a company specializing in strategy games, which has held the rights to the brand since 2007. The plot of this part focuses on the famous British offensive in 1944 on Caen, occupied by German armored divisions.
Blast 'Em Bunnies
Arcade 09 March 2016
A colorful, cartoonish stationary first-person shooter developed by small Australian studio Nnnooo. The gameplay in Blast ’Em Bunnies focuses on eliminating waves of aggressive rabbits. During the game the player cannot move freely, being tied to a single firing position. Eight types of enemies can be found in the game; they differ from each other in terms of speed, toughness, and tactic, and becoming increasingly stronger with each wave.
Kyn
RPG 28 July 2015
A light-hearted tactical action-RPG that is the first commercial project from Tangrin Entertainment, a Danish development studio. The action takes place in a land where magic is met with fear and dread, and only the finest and most revered warriors are allowed to use it. When the world is shocked by news that a group of villains have received access to powerful spells and use them to push their wicked agenda, six adventurers answer the call.
Agarest: Generations of War
RPG 27 September 2007
Japanese production of RPG, in which there are many interesting solutions. During the game we go through the land of fantasy, perform tasks and fight enemies in turn-based battles, shown in isometric projection. The curiosity is that the hero can give birth to offspring. The children of the hero take over some of the traits of their parents.
Scourge of War: Gettysburg
Strategy 20 September 2012
Scourge of War: Gettysburg is a tactical real-time strategy (RTS) produced by NorbSoftDev. Players have the opportunity to play the role of EU or Confederation military commanders and take part in the famous Battle of Gettysburg (1863), the outcome of which had a decisive influence on the fate of the Civil War.
Code Name: S.T.E.A.M.
Strategy 13 March 2015
Code Name: S.T.E.A.M. is an original mix of action game and a turn-based strategy developed by the Japanese studio Intelligent Systems. The game is set in a steampunk world. Action in Code Name: S.T.E.A.M takes place in the 19th century London invaded by aggressive creatures from outer space. During our adventures we control a four-person unit of soldiers which is a part of the elite S.T.E.A.M formation. Our job is to fend off the invaders. Combat is turn-based.
Panzer Tactics HD
Strategy 22 May 2014
Expanded remake of turn-based strategy game Panzer Tactics, which was originally released in 2007 on Nintendo DS portable consoles. The developer of the game is the Austrian studio Sproing, which previously worked on dance games and productions using the Kinect sensor. The action of the game takes us to the realities of the Second World War, where, taking part in three historical campaigns, we can take command over the troops of Wehrmacht, the Red Army or the combined forces of the Allies.
Scourge of War: Waterloo
Strategy 09 June 2015
The second installment of the highly-rated series of tactical real time strategy games, developed by an independent developer NorbSoftDev. Scourge of War: Waterloo takes us to 1815 to take part in one of the greatest clashes in history, in which Napoleon’s army was crushed by the forces of Seventh Coalition, spearheaded by English and Prussian forces.
Close Combat: The Bloody First
Strategy 03 October 2019
A new entry in a popular series of real time tactical games developed by Atomic Games and taken over by Matrix Games/Slitherine. The players assume control over United States’ 1st Infantry Division, also known as “The Big Red One” during its WWII tour of duty, including Northern Africa, Sicily, and D-Day landings. The game takes place in real time, with the player receiving control over numerous types of units such as infantry, artillery, armored units, or engineering battalions.
Arctic Combat
Action 06 December 2012
Arctic Combat is a first-person free-to-play tactical online shooting game, created by the Korean Webzen studio. The action is set in the near future, in which there is a conflict over access to natural resources in the Arctic. The parties united around the United States and Russia fight for them. The game is distinguished by realistic team clashes, numerous weapons and elements of equipment, an extensive system of amplification, as well as advanced AI of computer opponents.
Steam Marines
Strategy 24 September 2014
Steam Marines is a steampunk strategy developed by the Worthless Bums team, in which battles are played in turn-based system. Players lead a small title unit of the Steam Marines through an alien-controlled ship. The game is enriched by the heroes' development system and the ability to manage their equipment.