Sekiro Shadows Die Twice: Shichimen Warrior #1 Boss Fight
The following description of the duel with Shichimen Warrior boss describes an optional encounter with this boss in the Ashina Depths, which is only available after a full inspection and completion of the storyline in the Mibu Village. A second encounter with Shichimen Warrior in Sekiro: Shadows Die Twice. Below you will find detailed information about the boss and how to fight with him.
Where to find the Shichimen Warrior?
Location: Ashina Depths [closest checkpoint: Hidden Forest / Poison Pool]
Reward: Malcontent's Ring, a necessary item to upgrade prosthetic tool: Mountain Echo [improvement of Whistling Finger]


This is the second Shichimen Warrior you can meet in the game. He will appear in the Guardian Ape boss arena, on the way to the Hidden Forest; this will only happen when you defeat this monkey and complete the game stage in the Mibu Village (defeating the Corrupted Monk, getting the quest item and offering it to Kuro). You will learn that the boss appeared on the spot after sculptor idol in the fast travel options will be unavailable.
How to defeat Shichimen Warrior?

To fight this enemy must be use - as in the case of any Shichimen Warrior: a Pacifying Agent (or Mottled Purple Gourd); also Phoenix's Lilac Umbrella, and an additional advantage is the possession of Projected Force skill (Prosthetic Skill).

During combat, try to defeat the enemy as soon as possible; the longer you fight him, the more Terror you may get - the pacifying agents will eventually run out! Phoenix's Lilac Umbrella protects the front of every "spiritual" enemy attacks, so it is recommended. In addition, the enemy uses only a few attacks and tricks:
- attack with a staff - when you attack the boss while standing nearby, sometimes he can make single or double attack with a staff, it is easy to block it.
- beam - the enemy attacks with a beam when you are far away from it. You can avoid it if you keep your distance and run one way: the radius can be deadly.
- teleportation - when the boss feels powerless, he escapes via teleportation to the opposite edge of the arena; in this case, when the arena is round, he can appear anywhere. The boss always uses the beam attack after teleporting!
- invoking spirits - can be done during a jump in the form of a beam or the call of big orbs. When he raises his staff above his head and around him, and you will see a lot of light; do not approach the boss in this peculiar moment (the aura around him increases your Terror bar), and before the big orbs you can find the boulders, which can be used as protection.
- Sekiro Guide and Walkthrough
- Sekiro Shadows Die Twice: Game guide
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- Sekiro Shadows Die Twice: Bosses
- Sekiro Shadows Die Twice: Game guide
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