Three months have already passed since the confirmation of the plan to rework Anthem from scratch. Nevertheless, we still haven't got a shred of information about what is to be called Anthem 2.0 or Anthem Next at BioWare. The reasons for this are explained by an entry from Christian Dailey , director at BioWare Austin. The team working on the "new" Anthem is quite modest - it consists of about 30 people. This is due to the fact that the devs want to take the time to thoroughly test their ideas to improve the game. That's why we shouldn't expect any changes soon:
"Incubation is a term we use internally – it essentially means we are going back and experimenting/prototyping to improve on the areas where we believe we fell short and to leverage everything that you love currently about Anthem. We are a small team – about 30-ish, earning our way forward as we set out to hit our first major milestone goals. Spoiler – this is going to be a longer process. And yes, the team is small but the whole point of this is to take our time and go back to the drawing board. And a small team gives us the agility a larger one can’t afford."
Dailey assured that the devs will stay in touch with the community and intend to use its help at a certain stage of development. He also realizes that the players may not be thrilled with certain elements when they see them raw:
"We really want to provide you all the transparency we can because of your passion and interest in Anthem. But, with that comes seeing how the sausage is made – which is not always pretty by the way."
Anthem's launch in 2019 was definitely not a success. For an AAA project, the game received low scores from a major publisher, and problems with subsequent updates have further damaged the reputation of the title. Subsequent reports from behind the scenes, the loss of the main developers and the publisher's statement of disappointment with the game's sales, with the eventual suspension of development definitely did not improve Anthem's image. Of course, there is a chance for a triumphant return, as was the case with No Man's Sky. The question is, how long will we have to wait for it?