This page of the guide to Dying Light 2 describes the second important choice from the Water Tower main quest. You'll learn about the decision whether to give the captured water tower to the Peacekeepers or the Survivors.
You can find the complete walkthrough of the Water Tower main quest in our guide. The following description refers only to the important choice.
- Important choice during the Water Tower quest - which faction to give the tower to
- Option 1 - Give the tower to the Survivors
- Option 2 - Give the tower to the Peacekeepers
Important choice during the Water Tower quest - which faction to give the tower to
The second important choice of the Water Tower quest starts soon after the first one, described on the previous page. You must decide which faction to give the water tower to after you take it over.
This important choice affects the further course of the Water Tower quest and the next main quest as well:
- Handing the tower over to the Survivors: completing the quest starts the Revolution mission;
- Handing the tower over to the Peacekeepers: completing the quest starts the Into the Dark mission;
Option 1 - Give the tower to the Survivors
You have to go to Barney's location - to the motel from the previous mission. Use the drawbridge to get to the building through the upper door near the roof (picture above).
After entering the building, turn left and reach the metal gate. You can go into the room and start exploring it.
There are a few clues to find here but most of them are useless. Move the large wardrobe to reveal the hidden stash shown in the picture. There you will find a fragment of human skin - an important trace in the murder case.
Barney will appear in the apartment and you will have to fight him. As usual, watch out for strong attacks by jumping out of their range.
This is quite an unusual fight, because it will not end with Barney's death. He must be injured enough to make Sophie intervene. The conversation with Sophie is linear.
After the meeting is over, you will receive a message to wait for Sophie to contact you - explore the map a bit and wait for her to speak on the walkie-talkie.
Head out to the Bazaar. Reach the second floor where you will witness a conference and an argument with Carl. Another quest, Revolution, will start.
Option 2 - Give the tower to the Peacekeepers
After entering the motel, go straight to the main room. If you want, you can examine a few traces, then move aside the wooden obstacle shown in the picture above and enter the recess. There you will find a piece of human skin that most likely belonged to the murdered Lucas.
After a while, Barney will appear in the apartment and a fight will begin. The opponent is not too demanding, you just need to parry his attacks or dodge and counterattack.
When the opponent's health drops to around 1/3, Aitor, Hakon and several Guardians will appear. Barney will be arrested and taken to the metro station.
Upon entering Aitor's room, you will witness an interrogation scene where Barney refuses to plead guilty. After a short cut-scene, the mission will end and you will automatically move on to the next main quest - Into the Dark.