Baldurs Gate 3: How to illuminate darkness?
Traveling in dark locations can be annoying in BG3. This guide page compiles all the main ways to light up the darkness and hints at which races can handle the darkness more easily.
Last update:
From this page of the Baldur's Gate 3 guide, you will learn how to illuminate the darkness that appears in some of the locations in the game's world. This is important if you want to carefully search locations and avoiding potential dangers. We also inform about the Darkvision ability available to some races.
Magic
Spells that temporarily create light sources can help you in moving in the darkness. Among them are:
- Light - This spell allows you to infuse an object with a luminous aura.
- Dancing Lights - You can summon sparks that illuminate the area within a 12-meter radius.
Torch

- The main advantages of torches is that they are easily available (you can find them as loot) and that they do not use up spells.
- The disadvantage of the torch is that you need to place it in the weapon slot. It has to replace the weapon with potentially greater usefulness and higher stats. We recommend passing the torch to those party members who don't use their weapons that often.
- After finding an extinguished torch, you must find a light source and select the option to dip the torch. This will allow you to travel with a burning torch and optionally set enemies on fire with it.
We described how to use a torch in more detail on the page How to light a torch?.
Cherished Locket

- In act 1, you can take on the Child's Trial quest - we described it in our walkthrough and it relates to the imprisoned girl Arabella in the Druid Grove.
- You must save Arabella, i.e. successfully pass the nature or persuasion check.
- At the end of the quest, you can receive an amulet from the girl's parents. After equipping Cherished Locket it can light up the surroundings within a 12 meters radius. It works just like the Dancing Lights spell.
Darkvision as a racial feat

- Selected races may have a racial feature called Darkvision. It allows them to see in the dark within a radius of 12 meters, removing the need to use spells or torches.
- Tieflings, Elves, Gnomes, Dwarves, Half-elves and Half-orcs can use Darkvision.
- As for Drows, they can use a better version called Superior Darkvision. It doubles the range of vision in the dark to 24 meters.
- Baldurs Gate 3 Guide, Walkthrough
- Baldur's Gate 3: Game guide
- Baldur's Gate 3: FAQ
- Baldur's Gate 3: Exploration
- Baldurs Gate 3: Can I repeat ability test?
- Baldurs Gate 3: How to use fast travel?
- Baldurs Gate 3: How to and what for jump?
- Baldurs Gate 3: How to light up a torch?
- Baldurs Gate 3: How to disarm traps?
- Baldurs Gate 3: How to find secret passages?
- Baldurs Gate 3: How to highlight objects?
- Baldurs Gate 3: How to illuminate darkness?
- Baldurs Gate 3: How to speak with dead?
- Baldurs Gate 3: How to talk to animals?
- Baldurs Gate 3: How to get in Goblins Camp?
- Baldurs Gate 3: Should I give Witch the Eye?
- Baldur's Gate 3: How to read minds?
- Baldur's Gate 3: How to enter the Underdark?
- Baldurs Gate 3: How to steal?
- Baldur's Gate 3: Are there spiders in the game?
- Baldur's Gate 3: Where to find a shovel in BG3?
- Baldur's Gate 3: What are Soul Coins used for?
- Baldur's Gate 3: How to get out of the Enclave Library?
- Baldur's Gate 3: How to get through Burrow Hole and Rocky Crevice?
- Baldur's Gate 3: Where is Creche Y'llek?
- Baldurs Gate 3: Mountain Pass or Underdark in BG3 - what to choose?
- Baldur's Gate 3: Exploration
- Baldur's Gate 3: FAQ
- Baldur's Gate 3: Game guide
You are not permitted to copy any image, text or info from this page. This site is not associated with and/or endorsed by the developers and the publishers. All logos and images are copyrighted by their respective owners.
Copyright © 2000 - 2025 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.
