Hex Commander: Mission 11 - Wyvern Circle Battle
Table of Contents
Another battle with Vivric. However, he is much more powerful now. He also brought more units.

- You start the mission with Arcaena and Sylvius. There are Healers on the map - each of the units stands in one of the three opposite parts of the map. Vivric is surrounded by Wyverns and he summons new units every few turns. The mage is resistant to magic, can weaken enemies and he is protected by God's Shield scroll throughout almost the entire fight. This means that he is virtually untouchable. His weakness is that he can't move and attack in the same turn.
- There are three chests in the center of the map. Each chest contains a little bit of gold. Also, you can find Light Feet and Regeneration potions as well as Freeze scroll. They all can be useful but getting closer to them (and surviving) will be very difficult.
- The only way to defeat Vivric is to damage him when he isn't using God's Shield scroll. You can do that during a turn when he is summoning beasts. He becomes invisible again in the turn after that. Hide in the forest, place Healers near your other units (preferably behind that forest) and focus on the mage. Potions and scrolls that can increase your damage are very useful here.
- Usually, the enemy attacks the closest unit that is the most dangerous and most vulnerable to attacks. Because of that you should focus his attention on Arcaena. Sylvius has a greater reach so place him away from Vivric, somewhere where he will be well protected. You can also use the God's Shield scroll that you got during the previous mission. After that you will be able to attack the enemy even while you are standing in an open field. Another option is to use scrolls that summon creatures on the battlefield. This will force the enemy to spread out his forces and focus on more units. The only moment when you should attack the Wyverns is when you can't attack the enemy mage. The mission will end only when Vivric is dead.
- Hex Commander Game Guide
- Hex Commander: Game Guide
- Hex Commander: Elves Campaign
- Hex Commander: Mission 1 - The Beginning
- Hex Commander: Mission 2 - Sapphire Stream
- Hex Commander: Mission 3 - Stream Ambush
- Hex Commander: Mission 4 - Rocky Path
- Hex Commander: Mission 5 - Druid Circle Battle
- Hex Commander: Mission 6 - Defence of Calyril
- Hex Commander: Mission 7 - Four Fang Hideout
- Hex Commander: Mission 8 - Runaways
- Hex Commander: Mission 9 - Blocked Road
- Hex Commander: Mission 10 - Muzzled Gorge
- Hex Commander: Mission 11 - Wyvern Circle Battle
- Hex Commander: Mission 12 - Passing the Village
- Hex Commander: Mission 13 - Crossing the Blockade
- Hex Commander: Mission 14 - Unexpected Strike
- Hex Commander: Mission 15 - Persistence
- Hex Commander: Mission 16 - Mountain Hideout
- Hex Commander: Mission 17 - Lighting Strikes Twice
- Hex Commander: Mission 18 - Elunore Infection
- Hex Commander: Mission 19 - Elunore Siege
- Hex Commander: Mission 20 - Scorched Chasm
- Hex Commander: Mission 21 - Chasm Ambush
- Hex Commander: Mission 22 - Safety Line
- Hex Commander: Mission 23 - Hide and Seek
- Hex Commander: Mission 24 - Grasped
- Hex Commander: Mission 25 - Before the Stone
- Hex Commander: Mission 26 - Circle of Ice
- Hex Commander: Side mission
- Hex Commander: Elves Campaign
- Hex Commander: Game Guide
You are not permitted to copy any image, text or info from this page. This site is not associated with and/or endorsed by the developers and the publishers. All logos and images are copyrighted by their respective owners.
Copyright © 2000 - 2025 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.
