Hex Commander: Mission 5 - Ironhold
You reach Ironhold where you have to find Dwarven miners.

This is the first siege mission in which you have to defend yourself from the Orcs. This won't be an easy task - all Orcs units have a lot of durability and rather good armor. Your main enemies are Pikemen and Archers. Both units are vulnerable to ranged attacks - they are a perfect target for your Cannons.
The enemy focuses mainly on the eastern gate (1). However, after a few turns, new enemies will also appear in the west (2). Remember, don't move your units from this part of the fort right after you start the mission! The units placed on the western walls should be able to defend themselves. If not, summon Thurvid. Move all melee units in the eastern part of the walls on the ground (1). They will fight with enemies after your ranged units shoot the Greenskins.

Cannons are crucial in your defense, especially the one on the northern tower (3). Focus the cannons on attacking those Archers who can damage or destroy your cannons. Once these Archers are defeated, attack other Archers within your reach. Lastly, focus on the Pikemen. Try to attack enemies with a full health bar. There is no point in shooting at a unit with one soldier. It is better to shoot at units with a full lineup. Your melee units will deal with weakened enemies. Use this method to defeat the Orcs army.
- Hex Commander Game Guide
- Hex Commander: Game Guide
- Hex Commander: Dwarves Campaign
- Hex Commander: Mission 1 - Mercenary's life - Dwarves Campaign Walkthrough
- Hex Commander: Mission 2 - General's life
- Hex Commander: Mission 3 - Burning Roads
- Hex Commander: Mission 4 - Anville
- Hex Commander: Mission 5 - Ironhold
- Hex Commander: Mission 6 - Dwarven Mines
- Hex Commander: Mission 7 - Missing Stones
- Hex Commander: Mission 8 - Alerting Allies
- Hex Commander: Mission 9 - Antiquated Inventor
- Hex Commander: Mission 10 - Inventions at stake
- Hex Commander: Mission 11 - Thaldarom
- Hex Commander: Mission 12 - Wyvern Trouble
- Hex Commander: Mission 13 - Wyvern Tamers
- Hex Commander: Mission 14 - Bridges of Death
- Hex Commander: Mission 15 - Thaldarom Siege
- Hex Commander: Mission 16 - Esadorei
- Hex Commander: Mission 17 - The Chase
- Hex Commander: Mission 18 - Hidden Orchard
- Hex Commander: Mission 19 - Stepping Stones
- Hex Commander: Mission 20 - Returning to Ironhold
- Hex Commander: Mission 21 - Road to Avodany
- Hex Commander: Mission 22 - Ruins of Avodany
- Hex Commander: Mission 23 - Avodany Graveyard
- Hex Commander: Mission 24 - The Mage King
- Hex Commander: Mission 25 - Rise of Percival
- Hex Commander: Mission 26 - Arcaena's Circle
- Hex Commander: Mission 27 - Swamp of Sorrow
- Hex Commander: Mission 28 - Vulpis' Burrow
- Hex Commander: Mission 29 - Before the Tomb
- Hex Commander: Mission 30 - Tomb of Heroes
- Hex Commander: Dwarves Campaign
- Hex Commander: Game Guide
You are not permitted to copy any image, text or info from this page. This site is not associated with and/or endorsed by the developers and the publishers. All logos and images are copyrighted by their respective owners.
Copyright © 2000 - 2025 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.
