Hex Commander: Mission 29 - Before the Tomb
Although the Dwarves have reached the tomb of heroes, they failed to stop Lixius. A race against time is about to start.

Defeat Lixius' defenders placed around the tomb. You command a large Dwarven army (1) and all heroes you have recruited up to this point. Percival, Arcaena, and Vulpis (2) are all powerful and have high health regeneration. Use their strength to defeat the nearest defenders. Even if you lose them, they will go back in the next turn.
Lixius will keep summoning reinforcements for a few turns. The purple smoke (3) informs you where new enemies will appear. You can prepare to face them, or you can simply occupy these tiles with your units - this will prevent them from getting summoned.

Your units are south of the gate. Use Karric to weaken and inflict acid on the enemies on the walls and inside the towers (4). On normal, one acid attack is enough to eliminate any Undead unit located on the walls. In the meantime, keep moving your units forward. Arcaena and Vulpis deal a lot of damage and they ignore armor and defense bonus granted by fortifications. If you have problems with an enemy, use Lightning scrolls from the map to eliminate problematic units.
- Hex Commander Game Guide
- Hex Commander: Game Guide
- Hex Commander: Dwarves Campaign
- Hex Commander: Mission 1 - Mercenary's life - Dwarves Campaign Walkthrough
- Hex Commander: Mission 2 - General's life
- Hex Commander: Mission 3 - Burning Roads
- Hex Commander: Mission 4 - Anville
- Hex Commander: Mission 5 - Ironhold
- Hex Commander: Mission 6 - Dwarven Mines
- Hex Commander: Mission 7 - Missing Stones
- Hex Commander: Mission 8 - Alerting Allies
- Hex Commander: Mission 9 - Antiquated Inventor
- Hex Commander: Mission 10 - Inventions at stake
- Hex Commander: Mission 11 - Thaldarom
- Hex Commander: Mission 12 - Wyvern Trouble
- Hex Commander: Mission 13 - Wyvern Tamers
- Hex Commander: Mission 14 - Bridges of Death
- Hex Commander: Mission 15 - Thaldarom Siege
- Hex Commander: Mission 16 - Esadorei
- Hex Commander: Mission 17 - The Chase
- Hex Commander: Mission 18 - Hidden Orchard
- Hex Commander: Mission 19 - Stepping Stones
- Hex Commander: Mission 20 - Returning to Ironhold
- Hex Commander: Mission 21 - Road to Avodany
- Hex Commander: Mission 22 - Ruins of Avodany
- Hex Commander: Mission 23 - Avodany Graveyard
- Hex Commander: Mission 24 - The Mage King
- Hex Commander: Mission 25 - Rise of Percival
- Hex Commander: Mission 26 - Arcaena's Circle
- Hex Commander: Mission 27 - Swamp of Sorrow
- Hex Commander: Mission 28 - Vulpis' Burrow
- Hex Commander: Mission 29 - Before the Tomb
- Hex Commander: Mission 30 - Tomb of Heroes
- Hex Commander: Dwarves Campaign
- Hex Commander: Game Guide
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