Hex Commander: Mission 17 - The Chase
The meeting with Ayiren wasn't possible. You still have to fight with the Elves.

Your task is to defend the newly captured village (1). Besides regular units, your large army consists of a good number of Boars of War. The main assault will come from the north (2). Small groups will approach you from the south (3) and the west (3). The Dwarven units placed there are enough to stop them. Leave two Riflemen and two Dwarven Hammer units. Move the rest of the army to the north.

Use the Boars' strength to destroy units close to your position. Remember, they can't stand on tiles inside a forest or fortifications. After that, deal with hostile units in the towers and fortifications near the northern portal. If you can, try to place Karric in a tower (4) so he can block enemies from a greater distance. Place the Cannons right in front of the buildings. This position gives them a great view of the units coming from the river. Don't move towards the enemy, let them come to you. After defeating the first wave, place your Riflemen and the rest of the army on the best positions.
The enemy has a few Healers and Mages who can weaken your units (their attack value is lowered for a few turns). These enemies are your priority. Usually, the Mages will focus their attacks on the Boars. If you plan on eliminating a Healer, try to coordinate your attacks so you can take her down in one turn.
- Hex Commander Game Guide
- Hex Commander: Game Guide
- Hex Commander: Dwarves Campaign
- Hex Commander: Mission 1 - Mercenary's life - Dwarves Campaign Walkthrough
- Hex Commander: Mission 2 - General's life
- Hex Commander: Mission 3 - Burning Roads
- Hex Commander: Mission 4 - Anville
- Hex Commander: Mission 5 - Ironhold
- Hex Commander: Mission 6 - Dwarven Mines
- Hex Commander: Mission 7 - Missing Stones
- Hex Commander: Mission 8 - Alerting Allies
- Hex Commander: Mission 9 - Antiquated Inventor
- Hex Commander: Mission 10 - Inventions at stake
- Hex Commander: Mission 11 - Thaldarom
- Hex Commander: Mission 12 - Wyvern Trouble
- Hex Commander: Mission 13 - Wyvern Tamers
- Hex Commander: Mission 14 - Bridges of Death
- Hex Commander: Mission 15 - Thaldarom Siege
- Hex Commander: Mission 16 - Esadorei
- Hex Commander: Mission 17 - The Chase
- Hex Commander: Mission 18 - Hidden Orchard
- Hex Commander: Mission 19 - Stepping Stones
- Hex Commander: Mission 20 - Returning to Ironhold
- Hex Commander: Mission 21 - Road to Avodany
- Hex Commander: Mission 22 - Ruins of Avodany
- Hex Commander: Mission 23 - Avodany Graveyard
- Hex Commander: Mission 24 - The Mage King
- Hex Commander: Mission 25 - Rise of Percival
- Hex Commander: Mission 26 - Arcaena's Circle
- Hex Commander: Mission 27 - Swamp of Sorrow
- Hex Commander: Mission 28 - Vulpis' Burrow
- Hex Commander: Mission 29 - Before the Tomb
- Hex Commander: Mission 30 - Tomb of Heroes
- Hex Commander: Dwarves Campaign
- Hex Commander: Game Guide
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