Hex Commander: Mission 13 - Crossing the Blockade
The empire troops have set up a camp that blocks roads in every possible direction. Your Heroes must rid this place of all enemies.

You begin the mission in the southern part of the map (1). When you approach the outer fortifications (2), some of the hostile units will move in your direction. Let them get closer and use the numerical advantage of your army. Now start slowly heading towards the center of the encampment.
There are several enemy units inside the fortifications (3). Militia squads are the weakest units that you will face. The biggest threats are Infantry and Crossbowmen units. Use Sylvius to fight the first of the two. This way, you will immobilize the enemy and get rid of nearby hostiles. Whenever possible, bog them down in narrow passages or near forests in order to slow down your enemies even further. If you cannot take advantage of Sylvius's skills, and the Infantry gets too close to your units, save yourself by retreating or attack them with an Elf Mage. The weakening spell inflicted by the Mage will effectively reduce the damage dealt by the Infantry. Use similar tactics when dealing with enemy crossbowmen. After being hit by your Mages, they will deal less damage, which will result in fewer casualties in your army. Inside the enemy's camp, there are three chests, each containing one minor speed potion and some coins. You can also use the portal to summon strong melee units, e.g. Shadow Warriors or Bears.

After eliminating the garrison, all catapults in the camp will fall under your control. You will also be informed about the enemy's advancing reinforcements on all four sides (4). On the normal difficulty level, each group consists of 1-3 units. Cavalry will arrive from the north and Crossbowmen from the east. The remaining groups consist of one of each of the following units: Militia, Crossbowmen, and Infantry. The best choice is to set up the Catapults inside the camp, next to the portal. Place the remaining units at the entrances to the camp or on barricades. The siege engines will give you the necessary firepower to defeat enemy units if you provide them with sufficient protection and do not allow hostiles to approach them.
Playing the mission on a higher difficulty level results in you fighting with slightly more enemies in the camp and with larger enemy reinforcements. Although the enemy numbers will only increase slimly, all hostile units will also have the highest experience level. The units that will attack you later (4) will grow progressively with each successive level of difficulty (from 1-3 units to 3-6 units). You will require additional melee troops to engage enemy squads or siege engines. Sylvius can also stop the enemy forces in the narrow passages, thanks to which the other units will not be able to find an entrance to the encampment (the walls are indestructible).
- Hex Commander Game Guide
- Hex Commander: Game Guide
- Hex Commander: Elves Campaign
- Hex Commander: Mission 1 - The Beginning
- Hex Commander: Mission 2 - Sapphire Stream
- Hex Commander: Mission 3 - Stream Ambush
- Hex Commander: Mission 4 - Rocky Path
- Hex Commander: Mission 5 - Druid Circle Battle
- Hex Commander: Mission 6 - Defence of Calyril
- Hex Commander: Mission 7 - Four Fang Hideout
- Hex Commander: Mission 8 - Runaways
- Hex Commander: Mission 9 - Blocked Road
- Hex Commander: Mission 10 - Muzzled Gorge
- Hex Commander: Mission 11 - Wyvern Circle Battle
- Hex Commander: Mission 12 - Passing the Village
- Hex Commander: Mission 13 - Crossing the Blockade
- Hex Commander: Mission 14 - Unexpected Strike
- Hex Commander: Mission 15 - Persistence
- Hex Commander: Mission 16 - Mountain Hideout
- Hex Commander: Mission 17 - Lighting Strikes Twice
- Hex Commander: Mission 18 - Elunore Infection
- Hex Commander: Mission 19 - Elunore Siege
- Hex Commander: Mission 20 - Scorched Chasm
- Hex Commander: Mission 21 - Chasm Ambush
- Hex Commander: Mission 22 - Safety Line
- Hex Commander: Mission 23 - Hide and Seek
- Hex Commander: Mission 24 - Grasped
- Hex Commander: Mission 25 - Before the Stone
- Hex Commander: Mission 26 - Circle of Ice
- Hex Commander: Side mission
- Hex Commander: Elves Campaign
- Hex Commander: Game Guide
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