Hex Commander: Mission 18 - Hidden Orchard
The Dwarves are still chasing Ayiren - her armies won't give up.

Time to capture Ayiren and ask her about the mysterious stones. Your army starts in the western part of the island (1). The enemy army is divided into two groups - the one in the south (2) will move towards you immediately; the northern army (3) will defend a small fortress.
Focus on fighting with the southern group. The army stationing on the bridge, Boars, and the rest of the infantry must follow the heroes south. Leave only a small group of units behind - they will stop enemy counterattacks. The only possible battle can happen between your units and Ballistae.
Keep the Boars in the south right next to the shore - this will allow them to join a battle quickly (4). Again, the Mages are the biggest threat here. Order your heroes to either stop the Shadow Warriors or to defeat unprotected enemy ranged units. The majority of the Elven army will move towards yours, but a small garrison will stay to defend Ayiren (5).
Try to place your heroes in both towers as fast as you can. This will allow you to eliminate the enemy Archers quickly. To defeat the defenders in this part of the map, you will need as many units as possible. Ayiren can heal allied units, but she usually chooses herself as a target for healing. Use her weakness and order Karric to attack the enemy hero. The acid will keep decreasing her health points. In the meantime, defeat the other defenders.
- Hex Commander Game Guide
- Hex Commander: Game Guide
- Hex Commander: Dwarves Campaign
- Hex Commander: Mission 1 - Mercenary's life - Dwarves Campaign Walkthrough
- Hex Commander: Mission 2 - General's life
- Hex Commander: Mission 3 - Burning Roads
- Hex Commander: Mission 4 - Anville
- Hex Commander: Mission 5 - Ironhold
- Hex Commander: Mission 6 - Dwarven Mines
- Hex Commander: Mission 7 - Missing Stones
- Hex Commander: Mission 8 - Alerting Allies
- Hex Commander: Mission 9 - Antiquated Inventor
- Hex Commander: Mission 10 - Inventions at stake
- Hex Commander: Mission 11 - Thaldarom
- Hex Commander: Mission 12 - Wyvern Trouble
- Hex Commander: Mission 13 - Wyvern Tamers
- Hex Commander: Mission 14 - Bridges of Death
- Hex Commander: Mission 15 - Thaldarom Siege
- Hex Commander: Mission 16 - Esadorei
- Hex Commander: Mission 17 - The Chase
- Hex Commander: Mission 18 - Hidden Orchard
- Hex Commander: Mission 19 - Stepping Stones
- Hex Commander: Mission 20 - Returning to Ironhold
- Hex Commander: Mission 21 - Road to Avodany
- Hex Commander: Mission 22 - Ruins of Avodany
- Hex Commander: Mission 23 - Avodany Graveyard
- Hex Commander: Mission 24 - The Mage King
- Hex Commander: Mission 25 - Rise of Percival
- Hex Commander: Mission 26 - Arcaena's Circle
- Hex Commander: Mission 27 - Swamp of Sorrow
- Hex Commander: Mission 28 - Vulpis' Burrow
- Hex Commander: Mission 29 - Before the Tomb
- Hex Commander: Mission 30 - Tomb of Heroes
- Hex Commander: Dwarves Campaign
- Hex Commander: Game Guide
You are not permitted to copy any image, text or info from this page. This site is not associated with and/or endorsed by the developers and the publishers. All logos and images are copyrighted by their respective owners.
Copyright © 2000 - 2025 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.
