Cyberpunk 2077: Skills and implants

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In Cyberpunk 2077 you can develop your character in various ways. On this page of our guide, we will look at the perks, skills and cyberware available to V, thanks to which we can modify our character.

Perks

Perks are passive or active and related to basic attributes. To unlock them, you have to develop the selected attribute to a specific level. To buy perks, you need the points you receive when leveling up. Some perks have several levels, where each successive level strengthens their effect.

Skills

Since the 2.0 update, skills are divided into 5 categories:

  1. Headhunter;
  2. Netrunner;
  3. Shinobi;
  4. Solo;
  5. Engineer.

They correspond to actions performed during gameplay, which are then rewarded with experience points. Every 5 skill levels, the player receives a passive boost, an additional point or a permanent stat improvement.

Cyberware

Cyberware are optional enhancements that V can install inside their body. They are installed at ripperdocs. You will be informed of the maximum limit of installed modifications by a yellow indicator on the left side of the screen.

Each cyberware must be acquired or purchased. Sometimes this is possible only after reaching a certain Street Cred level. Modifications can improve the performance of the cyberware, e.g. increase the number of enemies you can set on fire with your weapon.

More on upgrading V can be found on the Character development page.

Cyberpunk 2077

December 10, 2020

PC PlayStation Xbox Nintendo
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